Episode Ninety: Connecting With an Audience
One of the most important things to consider as you’re making your movie is how you’re going to connect with an audience. Whether it be a niche subject or a broader family film, you must know who your audience is and how you will find them. Jon Reiss of Think Outside the Box Office joins us to share his pearls of wisdom on the topic.
Jon Reiss- Producer/Author
Named one of “10 Digital Directors to Watch” by Daily Variety, Jon Reiss is a critically acclaimed filmmaker whose experience releasing his most recent documentary feature, Bomb It with a hybrid strategy was the inspiration for writing Think Outside the Box Office: The Ultimate Guide to Film Distribution in the Digital Era, the first step-by-step guide for filmmakers to distribute and market their films. In that book he created the concept of the Producer of Marketing and Distribution (PMD) in order create a new crew member who would be in charge of a film’s audience engagement and release.
As a consultant, Reiss is unique as one of the only filmmakers who works with other filmmakers throughout the world helping them devise strategies to release their films. Reiss has worked with IFP, the Sundance Institute, Screen Australia, Film Independent, Creative Scotland, The South Australian Film Corporation and numerous film schools and festivals to devise ways to educate and help independent filmmakers in the new economic landscape. He has conducted over a dozen TOTBO Workshops over three continents in the last year and is the year round distribution and marketing mentor at the IFP Filmmaker Labs. He also teaches at the Film Directing Program at Cal Arts.
Reiss is working on two more book projects: the first is devoted to the PMD, the second book takes the structure of distribution and marketing outlined in TOTBO and applies it to all the art forms. Reiss is also a regular contributor to Indiewire, Tribeca Future of Film, Sundance Artists Services, Hope for Film and other publications.
For more information go to: www.jonreiss.com
FB: www.facebook.com/reiss.jon
Twitter: www.twitter.com/Jon_Reiss
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Where are You?
October 25, 2011 by cindy
Filed under Writing Method
Where Are You
As you work on your screenplay, you will notice that your characters will need to be somewhere. Whatever is happening from scene to scene, it must happen in a location that the people in your movie can populate. And since your characters are going to be stuck in these places, why not make those places interesting!
The locations in which your characters appear should not just provide shelter from the elements and a place to hide the boom mic. They should tell us as much about your characters as their dialogue does, they should surprise us and they should provide pressure, inspiration and/or motivation for your characters.
Any location can go from being just a set to being a place unique to your character and story. Even if the location is someplace relatively simple like a bedroom, office or bar, it should still give us additional information about the people we are watching. Why did your character choose this bedroom, office or bar? What specific things are in those places that make your character feel at home…or feel uncomfortable? What photographs, art or random oddity is on the walls, shelves or floor that inform this story? Or, is it a location that your character doesn’t mesh with? What’s in the place that lets us know that? How does your character blend in to or stand out from this location?
Try this to build your locations the same way you build your characters: Think of an office. Let me guess, there’s a big window, a sizeable desk and some sort of Aeron Chair? Nothing wrong with that, but nothing exciting either, what can you do to that office to make it as memorable as your story? Are the walls a strange color? Was it decorated by a hippie? A robot? A child? A prison designer? (Don’t laugh, my dorm was designed by a prison designer. When we were told that, it made a lot of things about the space make much more sense).
Is the window too big or too small, or does it have windows at all? Is the chair one of those kneeling chairs, maybe a yoga ball or is the desk a standing desk? Is the room in disrepair? Is there a friendly spider that lives in one corner that no one has bothered to clear away? Are the plants in good shape or do they all (like every plant I’ve ever touched) have one starkly dead frond that signals its imminent doom? What was in that office before it belonged to your character? A school? A drug ring? A nursery?
While you don’t want to get overly clever and take your viewers out of the story, think of ways to make your location unexpected. For example, if your character is in someplace typically messy like a construction site, is there a way to make the site unusually clean? Or vice versa. If your character is in a typically sterile environment like a hospital, is there a way to make it messy? Are they in a cave that’s bizarrely brightly lit? Or on a porch that was built so that it can’t get any sun? Inside of a sauna whose motor has broken so it’s cold or a walk in freezer that’s malfunctioning so it’s hot?
You should also look at how changing a location changes the feel, importance, urgency or meaning of the scene. I had a director take an argument scene I wrote that was originally set in a car and set it in a guest bathroom during a party. The actors suddenly had way more pressure on them than I gave them and the scene sparkled to life in a whole new way.
What can you do to put your characters someplace where what they’re doing matters in a new way? What’s going on just outside or just off screen of where your characters are? If it is a scene with coworkers, are they at an awkward team-building event instead of the break room? Stuck in a long elevator ride? Locked out on the balcony of an office they weren’t supposed to be in? Participating in a fire drill?
And once you get away from typical locations, you can have even more fun. Are they backstage at a play that has alternately loud and soft scenes? Maybe they’re hired killers practicing at a firing range on the same day that a soccer mom meetup is there? Breaking up during a hot air balloon ride?
These things should not be done at the expense of your story. If your character needs to be in a typical location with typical features, leave her there. Chances are, however, you can take a few chances with location details and make your story even more memorable.
Q: What’s the best way to get names attached?
Q: What’s the best way to get names attached?
Aleisha Gore via facebook
There is no one-way to attach talent and attaching talent can be a daunting task. The one thing you must have is a good script. It helps if it’s not your director’s first film and if you have some work you can show the agent.
The standard process is to send your script around to agents and have them read it and see if it’s right for their talent. If you can go through the manager you may have an easier time of it but getting people you don’t know to read your script is a challenge. I know this sounds pretty gloomy, but I just want you to be prepared. I have sent out scripts from directors that have worked with pretty big names and it’s still a challenge to get a response. There are a couple of things you can do to hedge your bet though.
1. NETWORK. You may be thinking “but how do I network with Brad Pitt?” and my answer would be, you probably don’t. But, you might network with his agent or assistant or know someone who knows someone he is close with. You may also know someone who has worked with the talent you’re looking to attach and don’t even know that they struck up a great relationship on set and are now buddies (contrary to popular opinion, people who have the actual relationships with the stars don’t go around bragging about it) so mention your desired talent to everyone you can think of without being obnoxious about it.
2. BE PROFESSIONAL. This may seem like a no-brainer, but I am not just talking about showing up for meetings on time and answering your phone properly (very important things BTW), I am talking about having a well put together script and a well put together plan. Why are you planning to attach this talent? Meaning, are you doing it just because their name is Brad Pitt? Have you put any thought into what the actor might get out of it? If you haven’t, then you should not approach them until you can answer these questions and have a well thought out, professional plan including a script that has been read by people other than your mom or best friends, a script that is well formatted and a script that has been proof read for spelling and grammar.
3. HAVE THE MONEY. Using an actor as an attachment in order to raise money is a very common practice in this business. However, if you have a great script, have done some networking and have a plan you might not need an actor attached to raise the money. Sometimes newer filmmakers make the mistake of attaching talent too soon and/or attaching the wrong talent for the role and project. If you can raise the money before casting it will give you a lot more to work with. If you know how much you are wanting for an actor, you can always raise just that amount and do a pay or play deal with the talent. That means they get the money whether the film is made or not.
4. CONSULT. Make sure if you are looking to attach talent that you consult with a professional. Someone who works in distribution and knows what “names” are actually worth attaching early on. You would be surprised who actually moves the needle when it comes to sales. Also, the talent that means something to a US audience might mean very little to a foreign audience and the bulk of your sales money will be foreign.
Whether you attach name talent before hand or during, the most important thing is making sure you cast people who are right for the role and who will benefit the project.
Episode Eighty-Nine: The Sound Edit
You may have heard it said that sound can make or break a film and wondering how that could be possible. More than likely you’ve seen a low budget movie and known that something wasn’t quite right, but you couldn’t put your finger on it. Chances are, the sound was shotty. Shaun Burdick joins us to discuss the different jobs of a sound editor on small and large scale movies.
Shaun Burdick- Sound Editor
Shaun Burdick is a Los Angeles based Sound Designer. A graduate of the Savannah College of Art and Design’s MFA program, he got his start working on Jamil Walker Smith’s directorial debut Make a Movie Like Spike… as the film’s Dialogue Editor. For the past ten years he has leant his talents as a designer and mixer to various theatrical productions and independent films around the country. His most recent credits have included Re-recording Mixer on the independent documentary Empty Hand: The Real Karate Kids, Sound Designer for The Night Shift, TV pilot Jalama Beach, Mother’s Red Dress, Of Silence and additional audio design on the video game Supremacy MMA. In February 2011 he was nominated for the MPSE Verna Field Award for his sound design work on the short film En Route. Currently Shaun is serving as the Sound Designer/Re-Recording Mixer for the independent feature 29000 Wishes. 1 Regret.
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Q: Do you believe everyone has to “make their bones” and work for free?
Q: Paying your dues, i.e. Working for free (Copy/Meal/Credit if you’re lucky) is a well established part of getting into the film industry. I’m curious about your thoughts on that practice, specifically in regards to the recent class action lawsuit against Fox Searchlight by Alex Footman and Eric Glatt for their unpaid internships on the film, Black Swan. Do you believe everyone has to “make their bones” and work for free? Do people who are paid work better than those who are there for the experience only? Do Footman and Glatt have any ground to stand on?
Mike J. – Lincoln, NE
Wow, we are getting good questions lately. I love it! I love this one in particular because it allows me to warn people ahead of time that when you come to LA (even if you’ve been here before and come back) you are going to have to work for free for a while in order to establish yourself. It’s just a fact of this business.
This business is so intense with the 12+ hour work days, working in close proximity, and the large amounts of money spent in such a short burst of time (even if it seems small on paper, it’s still a large amount of blood, sweat and tears). It makes this business different from a typical company. Because it is so intense, you don’t have the luxury of hiring someone and trying them out only to let them go if it doesn’t work out. Sure, the interning thing is about paying your dues, but it’s really more about filmmakers being able to vet people before getting caught up in a lot of paperwork. There are a lot of people in this business and yet it is a really small community. It’s important to look at it this way, if you were a producer crewing up a project, would you choose to hire and pay for someone that you just met with a bunch of projects on their resume that you don’t know from Adam? Or, would you choose to hire someone who is new, but has worked for you in the past, shown up, been enthusiastic while doing his/her job and is trust worthy and reliable? I’m going to say that you will choose the latter. Since there are so many variables when making a film, you want to be strategic about choosing the most responsible production crew to position yourself for the best possible film shoot. So, expect to work for free and frankly work just as hard if not harder when you’re working for free because your reputation will proceed itself and you will get paid jobs faster than those who are not willing to work for free.
Now on to this lawsuit, to which I say, are you kidding me? This lawsuit makes me so angry. The plaintiffs in this case have done themselves (and other potential interns) such a disservice by being greedy and taking NO responsibility for their own choices. Now, I don’t know all the details of the lawsuit so if they had it in their contracts that they would get paid if the movie sold, that’s another story. BUT, if it is a straight up internship then they need to take responsibility for the fact that they said YES and CHOSE to do the internship for FREE. Just because the movie did well doesn’t mean that should change. Besides that, how many people starting out in this business would have died to have a film like BLACK SWAN on their resume? I know I would have. They were a part of a film that people actually know the name of. They could have taken personal responsibility for the fact that they agreed to be non-paid interns on this film and parlayed that into paid work. Instead they are wasting everyone’s time by suing AND making producers nervous about bringing on interns in the future.
To sum it up, you should expect to work for free (think of it as free film school) and do it happily. It will NOT be forever so know when you are at the point of taking the next step to saying no to unpaid work. Learn to network with those you are working with so that you will get brought on to future project. And, most importantly, take responsibility for your choices. If you don’t want to work for free on a particular project, say no. Don’t say yes and then sue them later. That’s just irresponsible.
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Episode Eighty-Eight: Selling Your Film
Many people have lofty dreams of making their own film “masterpiece”. It’s a nobel pursuit to throw caution to the wind, forget all the naysayers, and make your movie the way you want to do it. That is of course unless you have investors that are expecting to be paid back. Join us as we talk to ex-sales agent and founder of The Film Collaborative, Orly Ravid, to hear about her experience that led her to create this fabulous organization whose tag line is “Filmmakers First”.
Orly Ravid- Founder of The Film Collaborative (TFC)
Orly is a 12-year industry veteran whose experience in film ranges from festival programming to acquisitions & domestic licensing and distribution, as well as business affairs, foreign sales, and digital distribution. In 1998, Orly joined veteran boutique foreign sales company Amazing Movies & Highland Crest Pictures and launched the company’s Art House domestic distribution label.
Orly then joined Maxmedia, producers of Chen Kaige’s Cannes Selection Emperor and the Assassin and the Miramax/Dimension release The Others starring Nicole Kidman. At Maxmedia Ravid worked in production and development and created FilmFixx, the company’s domestic distribution arm that launched with the highly controversial film Baise Moi. Orly subsequently consulted for various independent distributors and filmmakers under her own label, Ravid Film Consulting. In 2004 Orly launched Wolfe Releasing’s foreign sales, theatrical, and digital distribution arms and handled its acquisitions and business affairs.
In 2010 Orly founded The Film Collaborative (TFC), the first non-profit organization devoted to the distribution-education and the distribution of art house and documentary cinema. The Film Collaborative since its launch has worked with over 100 filmmakers. It has consulted on distribution for films such as Sundance Winners GasLand and Contracorriente (Undertow), Revenge of the Electric Car (Tribeca), SXSW Winner Weekend, to name just a few. TFC specializes in splitting rights and helping filmmakers navigate digital distribution, and it created the first ever Digital Distribution Guide (TM) utilized by filmmakers and industry alike. TFC was commissioned to write a report on the topic for uniFRANCE to help its sales agents to navigate new media and has advised Sundance on its new “artists services” digital distribution initiative. TFC is releasing a book about distribution entitled Selling Your Film Without Selling Your Soul that will be available in multiple digital formats and in paperback as of September 19, 2011.
From 2007 -2009 Orly served as VP of Acquisitions and Distribution of publicly traded Berlin-based Senator Entertainment. Orly regularly moderates or speaks on panels at Sundance and other film festivals regarding new technology and digital distribution. Orly served as a Programming Associate for documentaries at the Sundance Film Festival and as Programming Consultant for Palm Springs International. Orly has served on the Board of Directors of Outfest Los Angeles Film Festival. Orly earned a B.A in English Literature and Film Studies at Columbia University and graduated with honors.
The Film Collaborative Website
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This is Gonna Hurt
October 11, 2011 by cindy
Filed under Writing Method
How to Make Sure We Feel For Your Protagonist
If you were to draw your protagonist’s happiness level through the course of your movie, it would look like a right triangle next to a big ol’ rhombus. You know, like this:
Act I, II Act III
The straight line at the bottom is the timeline of your movie and the upward slopes represent your character’s happiness/contentment level through the course of the film. Nevermind about that backward slope on the other end of the rhombus. It doesn’t really enter into this equation; I’m just not that savvy with designing in word.
Here’s what the other shapes are about.
At the beginning of your movie, your main character has a goal. It should be a goal that is difficult for that character to achieve. It could be something that’s universally difficult like becoming President or figuring out cold fusion. Or it could be something that’s simply, for whatever reason, personally difficult for your character like finding a date or getting to White Castle.
During Acts I and II, your character is steadily marching toward this goal. There will be setbacks, but generally, they will be making progress. And they’ll be feeling pretty darn good about it. They’re feeling so good in fact, that when they get to the moments right before the end of Act II, they think they’re about to be as happy as they can be. They’re almost to their goal after all. Why wouldn’t they be pleased as punch?
Because that’s boring. And audiences don’t relate to people who are pleased as punch. And how pleased is punch anyway? In my experience, punch is pretty moody.
And that’s what that big drop-off is about. Your character has to go from being their happiest to being at their lowest point yet. They can’t be ‘kind of bummed out’ or ‘sort of full of ennui.’ They have to be devastated. Not the most devastated a person could possibly be ever. But they most devastated THIS character can be about THIS goal. They have to hurt. It has to be uncomfortable, sad and painful.
Sounds mean, right?
Well, it’s only so we can build them up again.
If someone sets out to achieve a goal and then achieves it without too many problems along the way, it’s hard to relate to or empathize with them. But if they fail big time, like the rest of us humans do, then we have a reason to invest in their recovery and to be thrilled when they pull through.
You’ll notice that the rhombus is bigger than the triangle. That’s not my shoddy design skills coming into play. That one’s on purpose.
During Act III, your protagonist will climb a whole new hill. They’ll have realized that what they thought they wanted wasn’t really what they should have been after. They will have forgotten about their want and be headed for their need.
- If the WANT is the Holy Grail, the NEED is to have faith (Indiana Jones and the Last Crusade)
- If the WANT is to get home/find their son, the NEED is to take risks (Finding Nemo)
- If the WANT is to have a beautiful companion, the NEED is to truly connect to someone’s inner beauty (Pretty Woman)
- If the WANT is justice, the NEED is to not depend on others to see the truth (Shawshank Redemption)
- If the WANT is to be the favorite, the NEED is to accept others for what they have to offer (Toy Story)
Abandoning the want and going after the need will make your character truly content and happier than they thought they could be. But it’s gonna hurt to get there.
Q: My big stumbling block at this point is what to do with my short…?
Q: Film Method has provided me with a lot of great advice over the past few months. I’m gearing up to shoot my first short since film school, and I will say that I think you’d be proud of the pre-production efforts thus far. My big stumbling block at this point is what to do with my short (or anything independent I do in the near future). I want to make my film accessible online to an audience. I have no delusions about making hundreds of cents on this film, but I’m looking for some resources where I could educate myself to the avenues of online marketing and distribution. It seems like every company (createspace, itunes, etc) has a product or platform, but no one can tell me how to decide between them.
Thanks for providing the service that is Film Method.
Pete DAlessandro via Film Method Mailbag
Hi Pete,
Thank you for your kind words. I am really glad that you are doing so much pre-production. Congratulations on finishing film school and continuing on after. As for distributing your short film after it’s done, there are several avenues.
There is always the film festival route. Which, it doesn’t sound like the route you’re going in but it might be a good idea to at least try to get it into a couple of local film festivals that you can attend. I say this mostly because you are going to miss out on a networking opportunity if you have a finished film that will by pass any public screenings. Just something to thing about.
As for internet distribution, I have always worked with Indie Flix and had a great experience with them. They are able to help navigate the Amazon, iTunes, digital platform world much more efficiently than I could alone. There are several companies that are like Indie Flix and I am sure they are great, I have just always worked with them.
What I have learned from distributing films online is that you should not choose between them, you should try to get your film on as many of them as possible. The reason is that some of your customers will prefer iTunes while others prefer Amazon so there is no harm in putting your film up on both. I hope that this makes sense. I think you may be beating your head up against a wall for no reason. The more people that see your film the better and because it’s a short, you don’t have to worry as much about a strategic online distribution schedule.
Film Method has done several episodes on distribution that you might want to listen to and we have also had the pleasure of working with Filmmaking Stuff (Jason Brubaker), Think Outside the Box Office (Jon Reiss), and The Film Collaborative (Orly Ravid). These are all companies that you should take a look at as they all provide educational opportunities with their services.
I wish you the best of luck on your project and know that it will find the distribution outlet that is right for it.
Thanks for writing in and for listening.
Episode Eighty-Seven: Music in Film
It’s hard to imagine a movie without music. Music is one of the key elements in filmmaking and is used to help set the tone of a film as well as supplement emotional arcs of characters. The topic is vast, but we attempt to scratch the surface with composer Paul Spaeth and music manager Susan Thampi. In this episode we discuss budgeting for music, licensing, and working with a composer to score your film.
Susan Thampi- Music Manager
Susan has worked in all areas of the film industry including development, distribution, and both live action and animation production. A graduate of the USC School of Cinematic Arts and the Thornton School of music, she got her start in post-production at Kennedy Marshall productions, after selling her couch on craigslist to an executive at Warner Bros. She has worked on over twenty freelance independent productions in various roles including production designer, editor, and producer. She joined DreamWorks Animation in 2009, and was named Music Manager for the studio in January 2011. That same month, she released her first solo classical music album entitled Chanson Boheme, a fusion of opera and world music. She is currently working on the animated feature Puss in Boots for DreamWorks, set to release in theatres on November 4, 2011.
Paul Spaeth- Composer
Paul Spaeth’s soaring yet poignant artistry has inspired admiration from a large and diverse audience. At MP3.com, upon reaching over 1.6 million downloads, Paul Spaeth was recognized as the Top Artist in LA and remained in the Top-Ten of Amazon’s download charts for months.
Evidence of his wide-ranging musical appeal began with winning the Pepsi-Summerfest Talent Search at age 15; as a solo pianist competing against rock bands. Since then, mentors such as Morten Lauridsen (composer-in-residence, LA Master Chorale) and film composer Christopher Young (The Shipping News, Spiderman 3) have praised Spaeth for his “innate talent” and rare melodic sensitivity.
Paul Spaeth rides the line between silver screen, stage, and concert hall with resounding success. Spaeth’s work in cinema has premiered at such prestigious film festivals as Toronto, Monaco, Naples, and Montreal. Since the premiere of his first orchestral piece at age 17, his award-winning concert works have been recorded by some of the leading artists of his generation. Spaeth’s artistry has inevitably attracted high-profile producers, agents and multi-platinum songwriters, and in 2003 he won the Recording Academy’s Grammy Scholarship Award.
Paul Spaeth attributes his success to his philosophy of the “numinous experience in music”: a clarity and directness that draws individuals to an intensely personal experience. As said by one listener, “The subtleties strike us honestly, driving to the core of who and what we are.”
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